
This turns off the 3 point lighting system Autodesk 3ds Max has as default, now you have full control over all lights that you add to the scene. In Vray Global Switches, under lighting, set default lights to off. At this point you can also tick split render channels and point to the location where you want to save your render passes. The Vray Frame Buffer has some key additions which will help you finalise your render. In the Vray Render Setup go to Vray frame buffer and tick enable built-in frame buffer and leave the other settings as they are. Please click on any of the links at the top of the page to jump to a specific section within this post. I also use the Vray physical camera, information on how to set the camera up correctly can be found here.


You can find an easy to follow step by step guide here. I strongly recommend setting this up as it will improve many areas within your workflow. This guide is a summary of all those different techniques, and it will give you rendering settings that work well for interior visualisation as well as the reasons behind them.īefore I start, I would like to point out that I will be using a linear workflow with a gamma 2.2 setup within 3ds Max and Vray. There are many other guides out there that offer similar and different approaches to Vray rendering but I have found some techniques to be somewhat confusing and hard to follow. But there are steps you can take in order to get close to what you need for the majority of interior visualisation. Most will argue that there are no “universal settings” for Vray and I tend to agree.

An advanced guide to the interior rendering of still images within Chaos Group Vray and Autodesk 3ds Max.
